Exclusive quests, merchant prizes, locked areas can be accessed by the reputation system. The emphasis is on freedom of approach when it comes to encounters. Gerighty also confirmed that every location was manually crafted and the studio didn’t generate a whole planet. However, a player can’t travel freely they can’t fly freely over the planet and there will be fixed landing and take-off areas. Space size is similar to two or three zone of the Assassins Creed: Odyssey. ![]() He confirmed that the planet in question is so large that it is more or less impossible to cross this planet with high-speed vehicles and it is a real adventure. In a recent interview with EDGE, director Julian Gerighty revealed new things about Star Wars outlaws. ![]() In The Assassins Creed Odyssey, every planet is equal to three Zones.
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